Multiple Cameras: I set up a total of 5 cameras in UE5 to capture the Earth from different angles.
Camera Adjustments: I modified the focal length and adjusted exposure compensation on some cameras to achieve the desired visual look.
Sequencer and Frame Rate: In the Sequencer, I set the duration for each camera animation segment and used a consistent 24 FPS to ensure smooth and natural motion.





Foreground Contrast: In the shot of the Earth sinking, the camera moves through tree branches, using foreground elements to enhance depth and visual contrast, making the scene of the Earth submerging more striking.
