Categories
Unreal Engine

Week 10:Create Camera Animation

Multiple Cameras: I set up a total of 5 cameras in UE5 to capture the Earth from different angles.

Camera Adjustments: I modified the focal length and adjusted exposure compensation on some cameras to achieve the desired visual look.

Sequencer and Frame Rate: In the Sequencer, I set the duration for each camera animation segment and used a consistent 24 FPS to ensure smooth and natural motion.

Foreground Contrast: In the shot of the Earth sinking, the camera moves through tree branches, using foreground elements to enhance depth and visual contrast, making the scene of the Earth submerging more striking.

Leave a Reply

Your email address will not be published. Required fields are marked *