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Advanced 3D Animation

Week 3 :

Story Structure, Acting & Technical Foundations

In Week 3, the focus expanded from basic storytelling into how story structure, acting decisions, and technical setup work together in animation. Key learning points include:

  • Understanding story structure at different scales, from beats and shots to scenes, sequences, and full stories.
  • Learning multiple narrative frameworks, including Three-Act Structure, Hero’s Journey, Five-Act Structure, Dan Harmon’s Story Circle, and Kishōtenketsu, and recognizing that different structures serve different storytelling goals.
  • Realizing that story is driven by change, whether through conflict, consequence, or a shift in perspective.
  • Applying story theory to animation through a 12-second acting and body mechanics shot, centered on a clear change of mind.
  • Learning to express internal decisions through physical action, weight, timing, and body language, not dialogue or facial performance.
  • Emphasizing clarity of intent, ensuring the audience can clearly read both the weight of an object and the exact moment the character’s intention changes.
  • Developing technical skills through self-study, including parenting, constraints, locators, and parent switching, to manage object interactions cleanly and safely.
  • Understanding that strong acting animation depends on both solid storytelling logic and reliable technical setups, supported by planning such as video reference and previs.

Heavy Object & Change of Mind (Planning)

https://syncsketch.com/sketch/4340DcPDFdzv

Feedback:

  • A reason for her to give up resisting the stone is needed, such as her losing strength or a certain expression.
  • References need to be taken to make the situation more realistic.

Previs – Hunter To Prey (Final)

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